message
Used to send a message to another player.
Example
message:
type: "message"
enabled: true
name: "globalmessage"
aliases: [ "gmsg" ]
not_found: "{error_colour}Player is not online."
message_self: "{error_colour}You cannot message yourself."
ignoring: "{error_colour}You have ignored this player."
recipient_ignoring: "{error_colour}This player has ignored you."
toggled: "{error_colour}You have your messages toggled."
recipient_toggled: "{error_colour}This player has there messages toggled."
# Placeholders will parse in terms of the other player.
to: "&f✉ &7&ome -> &f&o<player> &7&o: &f&o%message%"
to_sound: "none"
from: "&f✉ &f&o<player> -> &7&ome &7&o: &f&o%message%"
from_sound: "none"
# Spy is where other players can see messages.
spy_format: "&8&o%from% -> %to% : %message%"
spy_sound: "none"
/[name] [player] [message]
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