Define the variable in this directory then you can use it as a standard placeholder and set the value with a command. The variable is saved in the database. Each player has their own set of variables.
Placeholder :<variable name>
Default Configuratiolen
# __ ______ ______ ______# /\ \ /\ ___\ /\ __ \ /\ ___\# \ \ \____ \ \ __\ \ \ __ \ \ \ __\# \ \_____\ \ \_____\ \ \_\ \_\ \ \_\# \/_____/ \/_____/ \/_/\/_/ \/_/## Author : Smudge# Variables can be used to store custom data for each player.## To create a variable, define it in this file then restart the proxy.# You can then create commands to set the variable and placeholders# to get the players variable. Variables use <> brackets like standard placeholders.## WARNING: Variable identifiers must be unique to other variables and standard placeholders.# REQUIREMENT: Database must be enabled.## ★ Don't want variables? ★# You can disable all the variables by deleting the content of this file.# If you delete the file a new one will be generated.# The variable identifier.# Example: <theme> will return the string data that is set for the player.theme:# The default value if the variable is not set.default:"green"