Inventorys

More information on the inventory configuration section

Inventories require the dependency protocolize.

Example
inventory:
  # The size and type of the inventory
  size: GENERIC_9X6
  # The title is displayed at the top of the inventory
  title: "&8&lMenu"
  # The items in the inventory
  content:
    # The slots the item will be in
    "top,bottom":
      # The material of the item
      material: LIME_STAINED_GLASS_PANE
    "center0":
      # The skull value of the item
      skull: "<player>"
      # The display name of the item
      name: "&a&l<player>"
      # The lore of the item
      lore:
        - "&7You are amazing!"

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