Inventory Item

Creating a item

"0":
  # The items material
  material: GRASS_BLOCK
  
  # Sets the material to PLAYER_HEAD
  # Sets the skull owner to the player that opened the inventory
  skull: "<player>"
  
  # Used to set the display name of the item
  name: "&6&lItem"
  
  # Used to set the lore of the item
  lore:
    - "&7This is a line of lore"
    - "&7This is the second line or lore"
  
  # Used to set specific nbt values
  nbt:
    Key: "value"

  # The durability of the item
  # Defaults to full durability
  durability: 100
  
  # The amount of the item
  # Defaults to 1
  amount: 2
  
  # The enchants applied to the item
  enchants:
    sharpness: 1
    unbreaking: 3
  
  # If you want the item to look enchanted
  # This will apply unbreaking 1 and hide the enchants
  enchanted: true
  
  # The items flags 
  flags:
    - HIDE_ENCHANTMENTS
    - HIDE_ATTRIBUTES
    - HIDE_UNBREAKABLE
    - HIDE_CAN_DESTROY
    - HIDE_CAN_PLACE_ON
    - OTHER
    
  commands:
    # Executes these commands as a player.
    # Only commands registered with the leaf plugin will work.
    - "servers"
    - "inventory_command"
  
  # Some commands that have an inventory have
  # options to add a special function.
  # This was taken from the friend#list command.
  function:
    type: "player"

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