Variables

Create your own player data!

Define the variable in this directory then you can use it as a standard placeholder and set the value with a command. The variable is saved in the database. Each player has their own set of variables.

Placeholder : <variable name>

Default Configuratiolen

#  __         ______     ______     ______
# /\ \       /\  ___\   /\  __ \   /\  ___\
# \ \ \____  \ \  __\   \ \  __ \  \ \  __\
#  \ \_____\  \ \_____\  \ \_\ \_\  \ \_\
#   \/_____/   \/_____/   \/_/\/_/   \/_/
#
# Author : Smudge

# Variables can be used to store custom data for each player.
#
# To create a variable, define it in this file then restart the proxy.
# You can then create commands to set the variable and placeholders
# to get the players variable. Variables use <> brackets like standard placeholders.
#
# WARNING: Variable identifiers must be unique to other variables and standard placeholders.
# REQUIREMENT: Database must be enabled.
#
# ★ Don't want variables? ★
# You can disable all the variables by deleting the content of this file.
# If you delete the file a new one will be generated.

# The variable identifier.
# Example: <theme> will return the string data that is set for the player.
theme:
  # The default value if the variable is not set.
  default: "green"

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